improved tile() for the RESIZEHINTS == True case, now more space is consumed by the clients (esp. if those clients use increment handling heavily)
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							| @ -1569,7 +1569,7 @@ textw(const char *text) { | ||||
| void | ||||
| tile(void) { | ||||
| 	unsigned int i, n, nx, ny, nw, nh, mw, th; | ||||
| 	Client *c; | ||||
| 	Client *c, *mc; | ||||
| 
 | ||||
| 	for(n = 0, c = nexttiled(clients); c; c = nexttiled(c->next)) | ||||
| 		n++; | ||||
| @ -1582,7 +1582,8 @@ tile(void) { | ||||
| 
 | ||||
| 	nx = wax; | ||||
| 	ny = way; | ||||
| 	for(i = 0, c = nexttiled(clients); c; c = nexttiled(c->next), i++) { | ||||
| 	nw = 0; /* gcc stupidity requires this */ | ||||
| 	for(i = 0, c = mc = nexttiled(clients); c; c = nexttiled(c->next), i++) { | ||||
| 		c->ismax = False; | ||||
| 		if(i == 0) { /* master */ | ||||
| 			nw = mw - 2 * c->border; | ||||
| @ -1591,9 +1592,9 @@ tile(void) { | ||||
| 		else {  /* tile window */ | ||||
| 			if(i == 1) { | ||||
| 				ny = way; | ||||
| 				nx += mw; | ||||
| 				nx += mc->w + 2 * mc->border; | ||||
| 				nw = waw - nx - 2 * c->border; | ||||
| 			} | ||||
| 			nw = waw - mw - 2 * c->border; | ||||
| 			if(i + 1 == n) /* remainder */ | ||||
| 				nh = (way + wah) - ny - 2 * c->border; | ||||
| 			else | ||||
| @ -1601,7 +1602,7 @@ tile(void) { | ||||
| 		} | ||||
| 		resize(c, nx, ny, nw, nh, RESIZEHINTS); | ||||
| 		if(n > 1 && th != wah) | ||||
| 			ny += nh + 2 * c->border; | ||||
| 			ny = c->y + c->h + 2 * c->border; | ||||
| 	} | ||||
| } | ||||
| 
 | ||||
|  | ||||
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