changed symbols for float/tiled mode, added mouse-driven mode toggle to buttonpress()
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								draw.c
									
									
									
									
									
								
							
							
						
						
									
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								draw.c
									
									
									
									
									
								
							| @ -94,7 +94,7 @@ drawall() | ||||
| void | ||||
| drawstatus() | ||||
| { | ||||
| 	static const char *mode[] = { "~", "|" }; | ||||
| 	static const char *mode[] = { "><", "|=" }; | ||||
| 	int i, x; | ||||
| 
 | ||||
| 	dc.x = dc.y = 0; | ||||
|  | ||||
							
								
								
									
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								event.c
									
									
									
									
									
								
							
							
						
						
									
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								event.c
									
									
									
									
									
								
							| @ -106,7 +106,8 @@ buttonpress(XEvent *e) | ||||
| 
 | ||||
| 	if(barwin == ev->window) { | ||||
| 		if(ev->x < modew) | ||||
| 			return; | ||||
| 			togglemode(NULL); | ||||
| 		else { | ||||
| 			x = modew; | ||||
| 			for(a.i = 0; a.i < ntags; a.i++) { | ||||
| 				x += textw(tags[a.i]); | ||||
| @ -119,6 +120,7 @@ buttonpress(XEvent *e) | ||||
| 				} | ||||
| 			} | ||||
| 		} | ||||
| 	} | ||||
| 	else if((c = getclient(ev->window))) { | ||||
| 		focus(c); | ||||
| 		if(CLEANMASK(ev->state) == 0) | ||||
|  | ||||
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