Use != instead of ^ for logical values.
sel.alt is only changed by sel.alt = IS_SET(MODE_ALTSCREEN);
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							| @ -3457,7 +3457,7 @@ drawregion(int x1, int y1, int x2, int y2) { | |||||||
| 	bool ena_sel = sel.ob.x != -1; | 	bool ena_sel = sel.ob.x != -1; | ||||||
| 	long unicodep; | 	long unicodep; | ||||||
| 
 | 
 | ||||||
| 	if(sel.alt ^ IS_SET(MODE_ALTSCREEN)) | 	if(sel.alt != IS_SET(MODE_ALTSCREEN)) | ||||||
| 		ena_sel = 0; | 		ena_sel = 0; | ||||||
| 
 | 
 | ||||||
| 	if(!(xw.state & WIN_VISIBLE)) | 	if(!(xw.state & WIN_VISIBLE)) | ||||||
|  | |||||||
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